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<html>
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    <meta name="viewport" content="width=device-width,initial-scale=1,user-scalable=0,minimum-scale=1.0,maximum-scale=1.0" />
    <meta name="author" content="火星科技 http://mars3d.cn " />
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    <meta name="keywords" content="火星科技,cesium,3D,GIS,marsgis,三维,地球,地图,开发,框架,系统,示例,资料,模型,离线,外包,合肥,安徽,中国" />
    <meta
      name="description"
      content="火星科技 合肥火星 合肥火星科技 合肥火星科技有限公司 leaflet leaflet框架 leaflet开发 cesium cesium开发 cesium框架 三维 地球 模型  gis marsgis 地图离线 地图开发 地图框架 地图外包 框架 开发 外包  地图离线 二维地图 三维地图 全景漫游 地理信息系统 云GIS 三维GIS GIS平台 WebGIS"
    />

    <link rel="shortcut icon" type="image/x-icon" href="https://muyao1987.gitee.io/cdn/marsgis.cn/favicon/favicon.ico" />
    <title>视频3D贴物投射(HLS协议) | Mars3D | 三维地图 | 火星科技 | 合肥火星科技有限公司</title>

    <!--第三方lib-->
    <script
      type="text/javascript"
      src="/lib/include-lib.js"
      libpath="/lib/"
      include="jquery,layer,toastr,font-awesome,bootstrap,bootstrap-checkbox,bootstrap-slider,layer,haoutil,mars3d"
    ></script>

    <link href="/css/style.css" rel="stylesheet" />
    <style>
      .infoview input {
        vertical-align: middle;
        padding-top: 2px;
        padding-bottom: 2px;
      }
    </style>
  </head>

  <body class="dark">
    <div id="mars3dContainer" class="mars3d-container"></div>

    <!-- 面板 -->
    <div id="toolbar" class="infoview">
      <input id="btnStartDraw" type="button" class="btn btn-primary" value="绘制投射视频" />
      <input id="btnThisCamera" type="button" class="btn btn-primary" value="按当前相机投射视频" />
      <input id="btnClear" type="button" class="btn btn-info" value="清除" />

      <table class="mars-table">
        <tbody>
          <tr>
            <td>相机位置:</td>
            <td>
              <input id="btnSelCamera" type="button" class="btn btn-info" value="鼠标图上点选(相机位置)" />
            </td>
            <td></td>
          </tr>
          <tr title="内部根据水平张角计算相机fov,存在误差">
            <td>水平张角:</td>
            <td>
              <input id="cameraAngle" />
            </td>
            <td></td>
          </tr>
          <tr title="内部根据水平张角和垂直张角计算相机aspectRatio,存在误差">
            <td>垂直张角:</td>
            <td>
              <input id="cameraAngle2" />
            </td>
            <td></td>
          </tr>

          <tr>
            <td>四周方向:</td>
            <td>
              <input id="cameraHeading" />
            </td>
            <td><input id="btnSelView" type="button" class="btn btn-info" value="图上点选" /></td>
          </tr>
          <tr>
            <td>俯仰角度:</td>
            <td>
              <input id="cameraPitch" />
            </td>
            <td></td>
          </tr>

          <tr>
            <td>视椎框线:</td>
            <td>
              <div class="checkbox checkbox-info checkbox-inline">
                <input type="checkbox" id="chkDebugFrustum" value="this" name="jiaodu" checked />
                <label for="chkDebugFrustum">显示框线</label>
              </div>
            </td>
            <td></td>
          </tr>
          <tr>
            <td>最远投射距离:</td>
            <td>
              <input id="cameraDistance" />
            </td>
          </tr>
          <tr>
            <td>透明度:</td>
            <td>
              <input id="txtMixNum" />
            </td>
            <td></td>
          </tr>
        </tbody>
      </table>

      <input id="btnPlayPause" type="button" class="btn btn-info" value="播放暂停" />
      <input id="btnLocate" type="button" class="btn btn-info" value="返回相机视点" />
      <input id="btnConsoleJson" type="button" class="btn btn-info" value="打印参数" />
    </div>
    <video id="trailer" style="display: none" muted="muted" autoplay="autoplay" loop="loop" crossorigin="" controls="">
      <!-- <source src="//data.mars3d.cn/file/video/lukou.mp4" type="video/mp4"> -->
    </video>

    <script src="/lib/video/hls/hls.js"></script>

    <script src="/js/common.js"></script>
    <script src="./map.js"></script>
    <script type="text/javascript">
      "use script" //开发环境建议开启严格模式

      const video = {
        ckdFrustum: true,
        cameraAngle: 0,
        cameraAngle2: 0,
        distanceValue: 0,
        heading: 0,
        pitchValue: 0,
        opacity: 1,
        videoRotate: 0
      }

      function initUI(options) {
        bindEvnet()
      }

      function bindEvnet() {
        $("#btnClear").click(function () {
          clear()
        })

        //新增绘制
        $("#btnStartDraw").click(function () {
          addVideo(video)
        })

        $("#btnThisCamera").click(function () {
          addThisCamera(video)
        })

        $("#cameraAngle")
          .slider({ min: 1, max: 60, step: 0.1, value: video.cameraAngle })
          .on("change", (e) => {
            video.cameraAngle = e.value.newValue
            onChangeAngle(e.value.newValue)
          })
        $("#cameraAngle2")
          .slider({ min: 10, max: 30, step: 0.1, value: video.cameraAngle2 })
          .on("change", (e) => {
            if (e?.value) {
              video.cameraAngle2 = e.value.newValue
              onChangeAngle2(e.value.newValue)
            }
          })
        $("#cameraDistance")
          .slider({ min: 1, max: 1000, step: 0.1, value: video.distanceValue })
          .on("change", (e) => {
            if (e?.value) {
              video.distanceValue = e.value.newValue
              onChangeDistance(video.distanceValue)
            }
          })

        $("#cameraHeading")
          .slider({ min: 0, max: 360, step: 0.1, value: video.heading })
          .on("change", (e) => {
            if (e?.value) {
              video.heading = e.value.newValue
              onChangeHeading(e.value.newValue)
            }
          })

        $("#cameraPitch")
          .slider({ min: -180, max: 180, step: 0.1, value: video.pitch })
          .on("change", (e) => {
            if (e?.value) {
              video.pitchValue = e.value.newValue
              onChangePitch(video.pitchValue)
            }
          })

        $("#txtMixNum")
          .slider({ min: 0, max: 1, step: 0.1, value: video.opacity })
          .on("change", (e) => {
            if (e?.value) {
              video.opacity = e.value.newValue
              onChangeOpacity(e.value.newValue)
            }
          })

        $("#rotateDeg")
          .slider({ min: 0, max: 360, step: 1, value: 0 })
          .on("change", (e) => {
            if (e?.value) {
              video.videoRotate = e.value.newValue
              rotateDeg(video.videoRotate)
            }
          })

        $("#chkDebugFrustum").change(function () {
          let val = $(this).is(":checked")
          video.showFrustum = val
          showFrustum(video.showFrustum)
        })

        $("#btnSelCamera").click(function () {
          selCamera()
        })

        $("#btnSelView").click(function () {
          onClickSelView()
        })

        $("#btnLocate").click(function () {
          locate()
        })

        $("#btnConsoleJson").click(function () {
          printParameters()
        })

        $("#btnPlayPause").click(function () {
          playOrpause()
        })
      }

      eventTarget.on("loadVideo", (e) => {
        const data = e.value
        video.ckdFrustum = data.ckdFrustum
        video.cameraAngle = data.cameraAngle
        video.cameraAngle2 = data.cameraAngle2
        video.distanceValue = data.distanceValue
        video.pitchValue = data.pitchValue
        video.opcity = data.opcity
        video.heading = data.heading
      })
    </script>
  </body>
</html>
